![]() ![]() Just hit without any affinity advantages or disadvantages. When the champion attacks an enemy with a stronger affinity, there will ALWAYS be a 15% greater chance that the hit won’t be critical. So in fact, the formula for the final damage must be the following: DMG * 1.5 (ATK buff) * (1 – 0.2) (affinity) * (1 – 0.3) (weak hit).Īnd the third thing you need to know: it doesn’t make sense to have a 115% critical hit chance. ![]() The second thing that follows from Plarium’s description is that the damage will be reduced one more time: first by 20% from the affinity disadvantage and then by 30% if the hit is weak. This means that if your character has a 50% buff, the final damage will be DMG * 1.5 (buff) * (1 – 0.3) (damage reducing). The damage of weak hits is reduced by 30%, including all bonuses, according to the official Plarium description. Damage and chances will be calculated in a default way. These features don’t work if both opponents have the same affinity or if one of them has void affinity.
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